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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * reads the position from the cloth solver * * * */ import { TypedGlNode } from './_Base'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { ParamType } from '../../poly/ParamType'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class ClothSolverUvGlParamsConfig extends NodeParamsConfig { id: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.FLOAT>; size: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.STRING>; } export declare class ClothSolverUvGlNode extends TypedGlNode<ClothSolverUvGlParamsConfig> { paramsConfig: ClothSolverUvGlParamsConfig; static type(): Readonly<'clothSolverUv'>; initializeNode(): void; setLines(shaders_collection_controller: ShadersCollectionController): void; paramsGenerating(): boolean; setParamConfigs(): void; uniformNameSize(): string; } export {};