UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

33 lines (32 loc) 2.16 kB
import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { TypedInputEventNode } from './_BaseInput'; import { EventInputType } from '../../poly/registers/nodes/types/Event'; import { EventContext } from '../../../core/event/EventContextType'; declare class PointerEventParamsConfig extends NodeParamsConfig { /** @param toggle on to allow any event to be listened to */ active: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param set which element triggers the event */ element: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param toggle on to listen to click events */ pointerdown: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param toggle on to listen to pointermove events */ pointermove: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param toggle on to listen to pointerup events */ pointerup: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param requires ctrlKey */ ctrlKey: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param requires altKey */ altKey: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param requires shiftKey */ shiftKey: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param requires metaKey */ metaKey: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class PointerEventNode extends TypedInputEventNode<PointerEventParamsConfig> { paramsConfig: PointerEventParamsConfig; static type(): EventInputType; protected acceptedEventTypes(): Set<import("../../../core/event/PointerEventType").PointerEventType>; initializeNode(): void; processEvent(eventContext: EventContext<MouseEvent>): void; } export {};