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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Simply triggers the events it receives * * */ import { TypedEventNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { EventContext } from '../../../core/event/EventContextType'; declare class NullEventParamsConfig extends NodeParamsConfig { } export declare class NullEventNode extends TypedEventNode<NullEventParamsConfig> { paramsConfig: NullEventParamsConfig; static type(): string; initializeNode(): void; processEvent(event_context: EventContext<Event>): void; private processEventTrigger; } export {};