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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { WebGLRenderTarget } from 'three'; export declare class RenderTargetPair { private pingPong; private RT1; private RT2; constructor(); setSize(x: number, w: number): void; toggle(): void; previous(): WebGLRenderTarget<import("three").Texture>; current(): WebGLRenderTarget<import("three").Texture>; }