@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
12 lines (11 loc) • 340 B
TypeScript
import { WebGLRenderTarget } from 'three';
export declare class RenderTargetPair {
private pingPong;
private RT1;
private RT2;
constructor();
setSize(x: number, w: number): void;
toggle(): void;
previous(): WebGLRenderTarget<import("three").Texture>;
current(): WebGLRenderTarget<import("three").Texture>;
}