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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Mesh, PlaneGeometry } from 'three'; export declare function createBlurPlane(): { plane: Mesh<PlaneGeometry, import("./BlurMaterial").BlurMaterial, import("three").Object3DEventMap>; mat: import("./BlurMaterial").BlurMaterial; };