@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 696 B
TypeScript
/**
* Switch between the different inputs
*
*/
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class SwitchCopParamsConfig extends NodeParamsConfig {
/** @param input index */
input: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class SwitchCopNode extends TypedCopNode<SwitchCopParamsConfig> {
paramsConfig: SwitchCopParamsConfig;
static type(): string;
initializeNode(): void;
cook(): Promise<void>;
private _callbackUpdateInputsEvaluation;
static PARAM_CALLBACK_setInputsEvaluation(node: SwitchCopNode): void;
}
export {};