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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Switch between the different inputs * */ import { TypedCopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class SwitchCopParamsConfig extends NodeParamsConfig { /** @param input index */ input: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class SwitchCopNode extends TypedCopNode<SwitchCopParamsConfig> { paramsConfig: SwitchCopParamsConfig; static type(): string; initializeNode(): void; cook(): Promise<void>; private _callbackUpdateInputsEvaluation; static PARAM_CALLBACK_setInputsEvaluation(node: SwitchCopNode): void; } export {};