@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
39 lines (38 loc) • 1.9 kB
TypeScript
import { MeshWithBVH } from './../../../core/geometry/bvh/three-mesh-bvh';
import { Vector3, Texture, Data3DTexture, Box3 } from 'three';
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CopType } from '../../poly/registers/nodes/types/Cop';
interface FillTextureOptions {
resolution: Vector3;
bbox: Box3;
bboxSize: Vector3;
voxelSizes: Vector3;
}
declare class SDFFromObjectCopParamsConfig extends NodeParamsConfig {
/** @param which SOP node to import from */
geometry: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.NODE_PATH>;
/** @param voxelSize */
voxelSize: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param padding */
padding: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param resolution */
resolution: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param boundMin */
boundMin: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param boundMax */
boundMax: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class SDFFromObjectCopNode extends TypedCopNode<SDFFromObjectCopParamsConfig> {
paramsConfig: SDFFromObjectCopParamsConfig;
static type(): CopType;
cook(inputContents: Texture[]): Promise<void>;
_fillTexture(object: MeshWithBVH, options: FillTextureOptions): Data3DTexture;
private __dataTexture;
private _resolutionUsed;
_dataTexture(resolution: Vector3): Data3DTexture;
private createTextureTargetIfRequired;
private _textureResolutionValid;
private _createTexture;
}
export {};