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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Export an SDF texture created by [mat/raymarchingBuilder](/doc/nodes/mat/raymarchingBuilder) to disk * * */ import { Texture } from 'three'; import { TypedCopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class SDFExporterCopParamsConfig extends NodeParamsConfig { /** @param fileName */ fileName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; /** @param download texture */ download: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BUTTON>; } export declare class SDFExporterCopNode extends TypedCopNode<SDFExporterCopParamsConfig> { paramsConfig: SDFExporterCopParamsConfig; static type(): string; initializeNode(): void; cook(inputContents: Texture[]): Promise<void>; static PARAM_CALLBACK_download(node: SDFExporterCopNode): void; private _downloadTexture; } export {};