@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 406 B
TypeScript
/**
* Simply makes a copy of the texture
*
*/
import { Texture } from 'three';
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
export declare class NullCopNode extends TypedCopNode<NodeParamsConfig> {
paramsConfig: NodeParamsConfig;
static type(): string;
initializeNode(): void;
cook(input_contents: Texture[]): Promise<void>;
}