@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 882 B
TypeScript
/**
* Imports a texture from a geometry node
*
*
*/
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class FetchCopParamsConfig extends NodeParamsConfig {
/** @param sop node */
node: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.NODE_PATH>;
/** @param group to read the material from */
group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param texture name */
name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class FetchCopNode extends TypedCopNode<FetchCopParamsConfig> {
paramsConfig: FetchCopParamsConfig;
static type(): 'fetch';
cook(): Promise<void>;
private _textureFromMaterial;
}
export {};