@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 978 B
TypeScript
/**
* Generates a color
*
*
*/
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class ColorCopParamsConfig extends NodeParamsConfig {
/** @param texture resolution */
resolution: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param color to generate */
color: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>;
/** @param alpha */
alpha: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class ColorCopNode extends TypedCopNode<ColorCopParamsConfig> {
paramsConfig: ColorCopParamsConfig;
static type(): string;
private _dataTexture;
cook(): void;
private _createDataTexture;
private _createPixelBuffer;
static PARAM_CALLBACK_reset(node: ColorCopNode): void;
private _reset;
}
export {};