@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
import { TypedNode } from '../_Base';
import { NodeContext } from '../../poly/NodeContext';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { FlagsControllerB } from '../utils/FlagsController';
import { AudioBuilder } from '../../../core/audio/AudioBuilder';
/**
*
*
* TypedAnimNode is the base class for all nodes that process animations. This inherits from [TypedNode](/docs/api/TypedNode).
*
*/
export declare class TypedAudioNode<K extends NodeParamsConfig> extends TypedNode<NodeContext.AUDIO, K> {
readonly flags: FlagsControllerB;
static context(): NodeContext;
initializeBaseNode(): void;
protected setAudioBuilder(audioBuilder: AudioBuilder): void;
}
export type BaseAudioNodeType = TypedAudioNode<NodeParamsConfig>;
export declare class BaseAudioNodeClass extends TypedAudioNode<NodeParamsConfig> {
}