@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 537 B
TypeScript
/**
* null node, useful to gather inputs together
*
*
*/
import { TypedAudioNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { AudioBuilder } from '../../../core/audio/AudioBuilder';
declare class NullAudioParamsConfig extends NodeParamsConfig {
}
export declare class NullAudioNode extends TypedAudioNode<NullAudioParamsConfig> {
paramsConfig: NullAudioParamsConfig;
static type(): string;
initializeNode(): void;
cook(inputContents: AudioBuilder[]): void;
}
export {};