@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
46 lines (45 loc) • 1.41 kB
JavaScript
;
import { TypedAudioNode } from "./_Base";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import { AudioBuilder } from "../../../core/audio/AudioBuilder";
import { MonoSynth } from "tone/build/esm/instrument/MonoSynth";
import { PolySynth } from "tone/build/esm/instrument/PolySynth";
import { ENVELOPE_DEFAULTS } from "./Envelope";
import { AudioType } from "../../poly/registers/nodes/types/Audio";
class MonoSynthAudioParamsConfig extends NodeParamsConfig {
}
const ParamsConfig = new MonoSynthAudioParamsConfig();
export class MonoSynthAudioNode extends TypedAudioNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return AudioType.MONO_SYNTH;
}
initializeNode() {
this.io.inputs.setCount(0, 1);
}
cook(inputContents) {
const envelopeBuilder = inputContents[0];
const envelopeParams = envelopeBuilder.envelopeParams() || ENVELOPE_DEFAULTS;
const synth = new PolySynth(MonoSynth, {
volume: -8,
oscillator: {
type: "square8"
},
envelope: envelopeParams,
filterEnvelope: {
attack: 1e-3,
decay: 0.7,
sustain: 0.1,
release: 0.8,
baseFrequency: 300,
octaves: 4
}
});
const audioBuilder = new AudioBuilder();
audioBuilder.setInstrument(synth);
this.setAudioBuilder(audioBuilder);
}
}