@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 1.47 kB
TypeScript
/**
* creates an envelope that can be given to synths
*
*
*/
import { TypedAudioNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { AudioBuilder, EnvelopeParamsType } from '../../../core/audio/AudioBuilder';
export declare const ENVELOPE_DEFAULTS: EnvelopeParamsType;
declare class EnvelopeAudioParamsConfig extends NodeParamsConfig {
/** @param The amount of time it takes for the envelope to go from 0 to it's maximum value. */
attack: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** The period of time after the attack that it takes for the envelope to fall to the sustain value. */
decay: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** The percent of the maximum value that the envelope rests at until the release is triggered. */
sustain: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** The amount of time after the release is triggered it takes to reach 0. */
release: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class EnvelopeAudioNode extends TypedAudioNode<EnvelopeAudioParamsConfig> {
paramsConfig: EnvelopeAudioParamsConfig;
static type(): string;
initializeNode(): void;
cook(inputContents: AudioBuilder[]): void;
}
export {};