@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 807 B
TypeScript
/**
* BitCrusher down-samples the incoming signal to a different bit depth.
* Lowering the bit depth of the signal creates distortion. Read more about BitCrushing
*
*
*/
import { TypedAudioNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { AudioBuilder } from '../../../core/audio/AudioBuilder';
declare class BitCrusherAudioParamsConfig extends NodeParamsConfig {
/** @param bits */
bits: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class BitCrusherAudioNode extends TypedAudioNode<BitCrusherAudioParamsConfig> {
paramsConfig: BitCrusherAudioParamsConfig;
static type(): string;
initializeNode(): void;
cook(inputContents: AudioBuilder[]): void;
}
export {};