UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

32 lines (31 loc) 1.36 kB
/** * AutoWah connects a [[Follower]] to a [[Filter]]. * The frequency of the filter, follows the input amplitude curve. * * */ import { TypedAudioNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { AudioBuilder } from '../../../core/audio/AudioBuilder'; declare class AutoWahAudioParamsConfig extends NodeParamsConfig { /** @param baseFrequency */ baseFrequency: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param octaves */ octaves: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param sensitivity */ sensitivity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param follower */ follower: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; } export declare class AutoWahAudioNode extends TypedAudioNode<AutoWahAudioParamsConfig> { paramsConfig: AutoWahAudioParamsConfig; static type(): string; initializeNode(): void; cook(inputContents: AudioBuilder[]): void; private __effect__; private _effect; private _createEffect; static PARAM_CALLBACK_updateEffect(node: AutoWahAudioNode): void; private _updateEffect; } export {};