@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
37 lines (36 loc) • 1.14 kB
JavaScript
;
import { TypedAnimNode } from "./_Base";
import { TimelineBuilder } from "../../../core/animation/TimelineBuilder";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { OPERATIONS } from "../../../core/animation/vars/AnimBuilderTypes";
class OperationAnimParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param sets the operation (set, add or subtract) */
this.operation = ParamConfig.INTEGER(0, {
menu: {
entries: OPERATIONS.map((name, value) => {
return { value, name };
})
}
});
}
}
const ParamsConfig = new OperationAnimParamsConfig();
export class OperationAnimNode extends TypedAnimNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "operation";
}
initializeNode() {
this.io.inputs.setCount(0, 1);
}
cook(input_contents) {
const timeline_builder = input_contents[0] || new TimelineBuilder();
timeline_builder.setOperation(OPERATIONS[this.pv.operation]);
this.setTimelineBuilder(timeline_builder);
}
}