@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 964 B
TypeScript
/**
* A subnet to create COP nodes
*
*/
import { ParamLessBaseNetworkAnimNode } from './_BaseManager';
import { NodeContext, NetworkNodeType } from '../../poly/NodeContext';
import { CopNodeChildrenMap } from '../../poly/registers/nodes/Cop';
import { BaseCopNodeType } from '../cop/_Base';
import { Constructor, valueof } from '../../../types/GlobalTypes';
import { NodeCreateOptions } from '../utils/hierarchy/ChildrenController';
export declare class CopNetworkAnimNode extends ParamLessBaseNetworkAnimNode {
static type(): NetworkNodeType;
protected _childrenControllerContext: NodeContext;
createNode<S extends keyof CopNodeChildrenMap>(node_class: S, options?: NodeCreateOptions): CopNodeChildrenMap[S];
createNode<K extends valueof<CopNodeChildrenMap>>(node_class: Constructor<K>, options?: NodeCreateOptions): K;
children(): BaseCopNodeType[];
nodesByType<K extends keyof CopNodeChildrenMap>(type: K): CopNodeChildrenMap[K][];
}