@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 988 B
TypeScript
/**
* A subnet to create audio nodes
*
*/
import { ParamLessBaseNetworkAnimNode } from './_BaseManager';
import { NodeContext, NetworkNodeType } from '../../poly/NodeContext';
import { AudioNodeChildrenMap } from '../../poly/registers/nodes/Audio';
import { BaseAudioNodeType } from '../audio/_Base';
import { Constructor, valueof } from '../../../types/GlobalTypes';
import { NodeCreateOptions } from '../utils/hierarchy/ChildrenController';
export declare class AudioNetworkAnimNode extends ParamLessBaseNetworkAnimNode {
static type(): NetworkNodeType;
protected _childrenControllerContext: NodeContext;
createNode<S extends keyof AudioNodeChildrenMap>(node_class: S, options?: NodeCreateOptions): AudioNodeChildrenMap[S];
createNode<K extends valueof<AudioNodeChildrenMap>>(node_class: Constructor<K>, options?: NodeCreateOptions): K;
children(): BaseAudioNodeType[];
nodesByType<K extends keyof AudioNodeChildrenMap>(type: K): AudioNodeChildrenMap[K][];
}