@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 579 B
TypeScript
import { Vector2, Vector3, Vector4 } from 'three';
import { NamedFunction2 } from './_Base';
export declare class normalizeVector2 extends NamedFunction2<[Vector2, Vector2]> {
static type(): string;
func(src: Vector2, target: Vector2): Vector2;
}
export declare class normalizeVector3 extends NamedFunction2<[Vector3, Vector3]> {
static type(): string;
func(src: Vector3, target: Vector3): Vector3;
}
export declare class normalizeVector4 extends NamedFunction2<[Vector4, Vector4]> {
static type(): string;
func(src: Vector4, target: Vector4): Vector4;
}