@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 660 B
TypeScript
import { Vector2, Vector3, Vector4 } from 'three';
import { NamedFunction3 } from './_Base';
export declare class maxLengthVector2 extends NamedFunction3<[Vector2, number, Vector2]> {
static type(): string;
func(src: Vector2, maxLength: number, target: Vector2): Vector2;
}
export declare class maxLengthVector3 extends NamedFunction3<[Vector3, number, Vector3]> {
static type(): string;
func(src: Vector3, maxLength: number, target: Vector3): Vector3;
}
export declare class maxLengthVector4 extends NamedFunction3<[Vector4, number, Vector4]> {
static type(): string;
func(src: Vector4, maxLength: number, target: Vector4): Vector4;
}