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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Vector2, Vector3, Vector4 } from 'three'; import { NamedFunction3 } from './_Base'; export declare class maxLengthVector2 extends NamedFunction3<[Vector2, number, Vector2]> { static type(): string; func(src: Vector2, maxLength: number, target: Vector2): Vector2; } export declare class maxLengthVector3 extends NamedFunction3<[Vector3, number, Vector3]> { static type(): string; func(src: Vector3, maxLength: number, target: Vector3): Vector3; } export declare class maxLengthVector4 extends NamedFunction3<[Vector4, number, Vector4]> { static type(): string; func(src: Vector4, maxLength: number, target: Vector4): Vector4; }