@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 484 B
TypeScript
import { Vector2, Vector3, Vector4 } from 'three';
import { NamedFunction1, NamedFunction2 } from './_Base';
export declare class lengthVector<V extends Vector2 | Vector3 | Vector4> extends NamedFunction1<[V]> {
static type(): string;
func(src: V): number;
}
export declare class lengthVectorArray<V extends Vector2 | Vector3 | Vector4> extends NamedFunction2<[
Array<V>,
Array<number>
]> {
static type(): string;
func(src: V[], target: number[]): number[];
}