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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Vector2, Vector3 } from 'three'; import { NamedFunction2, NamedFunction3 } from './_Base'; export declare class crossVector2 extends NamedFunction2<[Vector2, Vector2]> { static type(): string; func(v1: Vector2, v2: Vector2): number; } export declare class crossVector3 extends NamedFunction3<[Vector3, Vector3, Vector3]> { static type(): string; func(v1: Vector3, v2: Vector3, target: Vector3): Vector3; }