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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Object3D } from 'three'; import { ObjectNamedFunction2 } from './_Base'; import { ActorEvaluator } from '../nodes/js/code/assemblers/actor/ActorEvaluator'; import type { ObjectToPointerdownOptions } from '../scene/utils/actors/rayObjectIntersection/PointerdownController'; import type { ObjectToPointerupOptions } from '../scene/utils/actors/rayObjectIntersection/PointerupController'; export declare class addObjectToPointerdownCheck extends ObjectNamedFunction2<[ActorEvaluator, ObjectToPointerdownOptions]> { static type(): string; func(object3D: Object3D, evaluator: ActorEvaluator, options: ObjectToPointerdownOptions): void; } export declare class addObjectToPointerupCheck extends ObjectNamedFunction2<[ActorEvaluator, ObjectToPointerupOptions]> { static type(): string; func(object3D: Object3D, evaluator: ActorEvaluator, options: ObjectToPointerupOptions): void; }