@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 628 B
TypeScript
import { NamedFunction1, NamedFunction2, NamedFunction3 } from './_Base';
export declare class triggerFilter extends NamedFunction1<[boolean]> {
static type(): string;
func(condition: boolean): boolean;
asString(condition: string): string;
}
export declare class triggerTwoWaySwitch extends NamedFunction3<[boolean, Function, Function]> {
static type(): string;
func(condition: boolean, _func0: Function, _func1: Function): void;
}
export declare class triggerSwitch extends NamedFunction2<[number, Array<Function>]> {
static type(): string;
func(index: number, _functions: Array<Function>): void;
}