@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 481 B
TypeScript
import { Object3D, Texture, Vector4 } from 'three';
import { ObjectNamedFunction1, ObjectNamedFunction2 } from './_Base';
export declare class trackFace extends ObjectNamedFunction1<[Texture]> {
static type(): string;
func(object3D: Object3D, texture: Texture): void;
}
export declare class trackFaceGetLandmarks extends ObjectNamedFunction2<[number, Vector4[]]> {
static type(): string;
func(object3D: Object3D, faceIndex: number, target: Vector4[]): Vector4[];
}