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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Object3D, Vector3 } from 'three'; import { ObjectNamedFunction3 } from './_Base'; export declare class setObjectPosition extends ObjectNamedFunction3<[Vector3, number, boolean]> { static type(): string; func(object3D: Object3D, position: Vector3, lerp: number, updateMatrix: boolean): void; }