@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
7 lines (6 loc) • 310 B
TypeScript
import { Object3D, Vector3 } from 'three';
import { ObjectNamedFunction3 } from './_Base';
export declare class setObjectPosition extends ObjectNamedFunction3<[Vector3, number, boolean]> {
static type(): string;
func(object3D: Object3D, position: Vector3, lerp: number, updateMatrix: boolean): void;
}