@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
7 lines (6 loc) • 371 B
TypeScript
import { Object3D, Vector3 } from 'three';
import { ObjectNamedFunction5 } from './_Base';
export declare class setObjectLookAt extends ObjectNamedFunction5<[Vector3, Vector3, number, boolean, boolean]> {
static type(): string;
func(object3D: Object3D, targetPosition: Vector3, up: Vector3, lerp: number, invertDirection: boolean, updateMatrix: boolean): void;
}