UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

23 lines (22 loc) 624 B
import { Object3D } from 'three'; import { ObjectNamedFunction1 } from './_Base'; interface PlayerUpdateOptions { speed: number; runAllowed: boolean; runSpeedMult: number; jumpAllowed: boolean; jumpStrength: number; resetIfBelowThreshold: boolean; resetThreshold: number; left: boolean; right: boolean; backward: boolean; forward: boolean; run: boolean; jump: boolean; } export declare class playerPhysicsUpdate extends ObjectNamedFunction1<[PlayerUpdateOptions]> { static type(): string; func(object3D: Object3D, options: PlayerUpdateOptions): void; } export {};