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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Plane, Vector3 } from 'three'; import { NamedFunction1, NamedFunction2, NamedFunction3 } from './_Base'; export declare class planeSet extends NamedFunction3<[Vector3, number, Plane]> { static type(): string; func(normal: Vector3, constant: number, target: Plane): Plane; } export declare class getPlaneNormal extends NamedFunction2<[Plane, Vector3]> { static type(): string; func(plane: Plane, target: Vector3): Vector3; } export declare class getPlaneConstant extends NamedFunction1<[Plane]> { static type(): string; func(plane: Plane): number; }