@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 582 B
TypeScript
import { Plane, Vector3 } from 'three';
import { NamedFunction1, NamedFunction2, NamedFunction3 } from './_Base';
export declare class planeSet extends NamedFunction3<[Vector3, number, Plane]> {
static type(): string;
func(normal: Vector3, constant: number, target: Plane): Plane;
}
export declare class getPlaneNormal extends NamedFunction2<[Plane, Vector3]> {
static type(): string;
func(plane: Plane, target: Vector3): Vector3;
}
export declare class getPlaneConstant extends NamedFunction1<[Plane]> {
static type(): string;
func(plane: Plane): number;
}