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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Object3D } from 'three'; import { ObjectNamedFunction0, ObjectNamedFunction1 } from './_Base'; import { GPUComputationConfigRef } from '../../core/particles/gpuCompute/GPUComputationRenderer'; export declare class particlesSystemReset extends ObjectNamedFunction0 { static type(): string; func(object3D: Object3D): void; } export declare class particlesSystemStepSimulation extends ObjectNamedFunction1<[GPUComputationConfigRef]> { static type(): string; func(object3D: Object3D, configRef: GPUComputationConfigRef): void; }