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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { NamedFunction1 } from './_Base'; import { BaseNodeType } from '../nodes/_Base'; export declare function dummyReadRefVal(value: number | null): void; export declare class getNode extends NamedFunction1<[string]> { static type(): string; func(nodePath: string): BaseNodeType; }