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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { NamedFunction3, NamedFunction4 } from './_Base'; import { PrimitiveGraph } from '../../core/geometry/entities/primitive/PrimitiveGraph'; export declare class primitiveNeighboursCount extends NamedFunction3<[PrimitiveGraph, number, boolean]> { static type(): string; func(graph: PrimitiveGraph, primitiveIndex: number, sharedEdgeOnly: boolean): number; } export declare class primitiveNeighbourIndex extends NamedFunction4<[PrimitiveGraph, number, number, boolean]> { static type(): string; func(graph: PrimitiveGraph, primitiveIndex: number, neighbourIndex: number, sharedEdgeOnly: boolean): number; }