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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Vector3 } from 'three'; import { NamedFunction3 } from './_Base'; export declare class nearestPosition extends NamedFunction3<[Vector3, Array<Vector3>, Vector3]> { static type(): string; func(v3: Vector3, positions: Vector3[], target: Vector3): Vector3; }