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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

18 lines (17 loc) 616 B
import { NamedFunction1 } from './_Base'; export declare class andArrays extends NamedFunction1<[Array<boolean[]>]> { static type(): string; func(arrays: Array<boolean[]>): boolean; } export declare class andBooleans extends NamedFunction1<[boolean[]]> { static type(): string; func(arrays: boolean[]): boolean; } export declare class orArrays extends NamedFunction1<[Array<boolean[]>]> { static type(): string; func(arrays: Array<boolean[]>): boolean; } export declare class orBooleans extends NamedFunction1<[boolean[]]> { static type(): string; func(arrays: boolean[]): boolean; }