@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 377 B
TypeScript
import { Texture, Material } from 'three';
import { NamedFunction1 } from './_Base';
export declare class getTexture extends NamedFunction1<[string]> {
static type(): string;
func(nodePath: string): Texture | undefined;
}
export declare class getMaterial extends NamedFunction1<[string]> {
static type(): string;
func(nodePath: string): Material | undefined;
}