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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

11 lines (10 loc) 377 B
import { Texture, Material } from 'three'; import { NamedFunction1 } from './_Base'; export declare class getTexture extends NamedFunction1<[string]> { static type(): string; func(nodePath: string): Texture | undefined; } export declare class getMaterial extends NamedFunction1<[string]> { static type(): string; func(nodePath: string): Material | undefined; }