@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
7 lines (6 loc) • 427 B
TypeScript
import { Object3D } from 'three';
import { ObjectNamedFunction2 } from './_Base';
export declare class getObject extends ObjectNamedFunction2<[boolean, string]> {
static type(): string;
func(object3D: Object3D, getCurrentObject: boolean, mask: string): Object3D<import("three").Object3DEventMap> | import("../../core/geometry/ObjectContent").ObjectContent<import("../../core/geometry/ObjectContent").CoreObjectType>;
}