@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 459 B
TypeScript
import { NamedFunction2 } from './_Base';
import { BaseSopNodeType } from '../nodes/sop/_Base';
export interface CookNodeFunctionOptions {
onCookCompleted: () => void;
}
export interface CookNodeFunctionOptionsSerialized {
onCookCompleted: string;
}
export declare class cookNode extends NamedFunction2<[BaseSopNodeType, CookNodeFunctionOptions]> {
static type(): string;
func(node: BaseSopNodeType, options: CookNodeFunctionOptions): void;
}