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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Quaternion } from 'three'; import { NamedFunction2 } from './_Base'; export declare class deviceOrientation extends NamedFunction2<[Quaternion, number]> { static type(): string; func(target: Quaternion, smoothAmount: number): Quaternion; }