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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { JsConnectionPointType } from '../nodes/utils/io/connections/Js'; export declare function _matchArrayLength<T1, T2>(src: T1[], target: T2[], _createElement: () => T2): void; export declare function _setArrayLength<T>(target: T[], length: number, _createElement: () => T): void; export declare function _matchArrayLengthWithType<T1, T2>(src: T1[], target: T2[], type: JsConnectionPointType): void;