@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
10 lines (9 loc) • 437 B
TypeScript
import { BaseMethod, BaseMethodFindDependencyArgs } from './_Base';
import { MethodDependency } from '../MethodDependency';
export declare class SolverIterationExpression extends BaseMethod {
static requiredArguments(): never[];
static optionalArguments(): string[][];
private _solverNode;
findDependency(args: BaseMethodFindDependencyArgs): MethodDependency | null;
processArguments(args: any[]): Promise<number>;
}