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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { BaseMethod } from "./_Base"; export class PadzeroExpression extends BaseMethod { static requiredArguments() { return [["string", "number"]]; } async processArguments(args) { const pad = args[0] || 2; const srcNumber = args[1] || 0; const unpadded = `${srcNumber}`; return unpadded.padStart(pad, "0"); } }