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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Returns the number of objects in a geometry. * * @remarks * It takes 1 arguments. * * `objectsCount(input_index_or_node_path)` * * - `input_index_or_node_path` the path to a node, or input index * * ## Usage * * - `objectsCount(0)` - returns the number of objects in the input node. * - `objectsCount('/geo/merge1')` - returns the number of objects in the node /geo/merge1 * */ import { BaseMethodFindDependencyArgs } from './_Base'; import { BaseMethod } from './_Base'; import { MethodDependency } from '../MethodDependency'; export declare class ObjectsCountExpression extends BaseMethod { static requiredArguments(): string[][]; findDependency(args: BaseMethodFindDependencyArgs): MethodDependency | null; processArguments(args: any[]): Promise<number>; }