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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * The copy expression allows the copy SOP node to evaluates its input graph multiple times, and vary its result each time. * * @remarks * It takes 2 or 3 arguments * * `copy(input_index_or_node_path, default_value, attribute_name)` * * - `input_index_or_node_path` is a number or a string * - `default_value` is a number * - `attribute_name` is the attribute that will be stamped * * ## Usage * * - `copy('../copy1', 0, 'i')` - returns the index of each evaluation * - `copy('../copy1', 0)` - returns the index of each evaluation * - `copy('../copy1')` - returns the index of each evaluation * - `copy('../copy1', 0, 'id')` - returns the value of the 'id' attribute of the instance point, or 0 if the attribute doesn't exist * */ import { BaseMethodFindDependencyArgs } from './_Base'; import { BaseMethod } from './_Base'; import { MethodDependency } from '../MethodDependency'; export declare class CopyExpression extends BaseMethod { static requiredArguments(): string[][]; static optionalArguments(): string[][]; findDependency(args: BaseMethodFindDependencyArgs): MethodDependency | null; processArguments(args: any[]): Promise<any>; }