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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { TypedContainer } from "./_Base"; export class ObjectContainer extends TypedContainer { set_content(content) { super.set_content(content); } set_object(object) { return this.set_content(object); } has_object() { return this.has_content(); } object() { return this.content(); } // infos() { // const node = this.node() // return [ // `full path: ${node.path()}`, // `${node.cooks_count()} cooks`, // `cook time: ${node.cook_time()}`, // this.content(), // ] // } }