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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { Group } from "three"; import { CoreWFCRuleAttribute } from "./WFCAttributes"; export function validRuleObject(object) { const id0 = CoreWFCRuleAttribute.getId0(object); const id1 = CoreWFCRuleAttribute.getId1(object); const side0 = CoreWFCRuleAttribute.getSide0(object); const side1 = CoreWFCRuleAttribute.getSide1(object); return id0 != void 0 && id1 != void 0 && side0 != void 0 && side1 != void 0; } export function wfcRuleFromObject(object) { const connection = { id0: CoreWFCRuleAttribute.getId0(object), id1: CoreWFCRuleAttribute.getId1(object), side0: CoreWFCRuleAttribute.getSide0(object), side1: CoreWFCRuleAttribute.getSide1(object) }; return connection; } export function createRuleObject(rule) { const group = new Group(); CoreWFCRuleAttribute.setId0(group, rule.id0); CoreWFCRuleAttribute.setId1(group, rule.id1); CoreWFCRuleAttribute.setSide0(group, rule.side0); CoreWFCRuleAttribute.setSide1(group, rule.side1); return group; }