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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; export var WebXRARFeature = /* @__PURE__ */ ((WebXRARFeature2) => { WebXRARFeature2["HIT_TEST"] = "hit-test"; WebXRARFeature2["LIGHT_ESTIMATION"] = "light-estimation"; return WebXRARFeature2; })(WebXRARFeature || {}); export const WEBXR_AR_FEATURES = [ "hit-test" /* HIT_TEST */, "light-estimation" /* LIGHT_ESTIMATION */ // WebXRARFeature.CAMERA_ACCESS, ];