@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
37 lines (36 loc) • 1.22 kB
TypeScript
import { Camera, Scene } from 'three';
export type MarkerTrackingControllerRenderFunction = () => void;
export type MarkerTrackingControllerMountFunction = () => void;
export type MarkerTrackingControllerUnmountFunction = () => void;
export interface MarkerTrackingControllerConfig {
renderFunction: MarkerTrackingControllerRenderFunction;
mountFunction: MarkerTrackingControllerMountFunction;
unmountFunction: MarkerTrackingControllerUnmountFunction;
}
export declare enum MarkerTrackingSourceMode {
WEBCAM = "webcam",
IMAGE = "image",
VIDEO = "video"
}
export declare const MARKER_TRACKING_SOURCE_MODES: MarkerTrackingSourceMode[];
export declare enum MarkerTrackingTransformMode {
CAMERA = "camera",
MARKER = "marker"
}
export declare const MARKER_TRACKING_TRANSFORM_MODES: MarkerTrackingTransformMode[];
export interface CoreMarkerTrackingControllerOptions {
sourceMode: MarkerTrackingSourceMode;
sourceUrl?: string;
canvas: HTMLCanvasElement;
camera: Camera;
scene: Scene;
barCode: {
type: string;
value: number;
};
transformMode: MarkerTrackingTransformMode;
smooth: {
active: boolean;
count: number;
};
}