@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
import { BaseEvent, Camera, EventDispatcher, Ray, WebGLRenderer, XRTargetRaySpace } from 'three';
import { BaseXRSessionEventName } from './Common';
import { PolyScene } from '../../engine/scene/PolyScene';
export interface BaseCoreXRControllerEvent extends BaseEvent {
controllerContainer: CoreWebXRControllerContainer;
}
export declare function webXRControllerName(controllerIndex: number): string;
interface CoreWebXRControllerContainerEventMap {
[BaseXRSessionEventName.CONNECTED]: any;
[BaseXRSessionEventName.DISCONNECTED]: any;
[BaseXRSessionEventName.SELECT]: any;
[BaseXRSessionEventName.SELECT_START]: any;
[BaseXRSessionEventName.SELECT_END]: any;
}
export declare class CoreWebXRControllerContainer extends EventDispatcher<CoreWebXRControllerContainerEventMap> {
readonly scene: PolyScene;
readonly renderer: WebGLRenderer;
readonly index: number;
readonly ray: Ray;
readonly controller: XRTargetRaySpace;
constructor(scene: PolyScene, renderer: WebGLRenderer, index: number);
initialize(camera: Camera | null): void;
}
export {};